Monthly Archives: February 2015

Still alive.

And believe me, I am still alive.

I’m not doing science, tragically, though. I am more or less being as lazy as humanly possible. I’ve had a few ideas but have yet to have the motivation to act on them. I suppose in that sense, I’m a bit overwhelmed by depressing, seeking easier forms of gratification rather than ones that require longer investments.

Although, I will admit, I’d like to invest some time into a project. However, it tends that when I do, I go overboard, thinking of solutions and variations to the code that hinder the progress. “Build the fail” seems to be the ideal in the industry, but I can’t seem to get to the “build” part at all.

I may invest some time checking into pre-existing engines instead of trying to build my own. Things like Unity and such. They seem to build some interesting games–hell, I’ve been playing a lot of Rimworld.. well, less “playing” and more building a secure facility then letting the pawns idle–lately, while feeling a bit of a drive to “make my own.”

But making a game is a hell of a lot harder than playing one. It’s a bit discouraging, really. You start on an ideal then realize there’s only another few thousand lines of code to write.. and motivation drops.

I’d like to have someone to encourage me, but I apparently am terrible at relationships. Still single. At least I think this last one left me due to their own reasons.. still kind of confused by it, in fact.

Oh well, enough about my idle life. I hope those who read this are having an interesting and proactive life.